//Constructor
      world();      //Destructor
      ~world();//Print all matrix value in console
void print_x_y();//Procedurally generates the map matrix
world& world_generate(int southsizeseed1, int westsizeseed2,int northsizeseed3, int Eastsizeseed4,int seed1a,int seed1b,int seed2a,int seed2b,int seed3a,int seed3b,int seed4a,int seed4b);//The first 4 numbers belong the city sizes and the pairs of numbers that follow are the minimums and maximums of the blur parameters